# Welcome

As a game developer, I specialize in creating engaging gaming experiences and development tools for Unity and Unreal Engine. I develop unique games and innovative plugins that help fellow developers bring their creative visions to life, with a focus on accessibility and enjoyable gameplay.

## Games

Fun, exciting, satisfying, rewarding and pleasing games you will ever find!

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th></th><th data-hidden data-card-cover data-type="image">Cover image</th><th data-hidden></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td>A word puzzle game that challenges your vocabulary and strategic thinking. Connect letters to form words and create chain reactions for higher scores</td><td>Links</td><td><a href="https://apps.apple.com/us/app/words-chain-reaction/id1627879846">AppStore</a></td><td><a href="https://play.google.com/store/apps/details?id=com.fireinfoxstudios.WordsChainReaction&#x26;hl=en">PlayStore</a></td><td><a href="/files/XDVDpFlvkSU2hlNTDnI5">/files/XDVDpFlvkSU2hlNTDnI5</a></td><td></td><td><a href="/pages/CyH2xJQs9yWJ1S8BYNav">/pages/CyH2xJQs9yWJ1S8BYNav</a></td></tr><tr><td>An exciting 3D parkour game where you navigate urban environments with style. Perform flips, vaults, and wall-runs while avoiding obstacles in this fast-paced action game.</td><td>Links</td><td><a href="https://apps.apple.com/us/app/parkour-epic-freerunner-3d/id1577360974">AppStore</a></td><td><a href="https://play.google.com/store/apps/details?id=com.sridogames.ParkourEpicFreerunner3D&#x26;hl=en">PlayStore</a></td><td><a href="/files/74Wj3k0XlmPLCfQvRs2j">/files/74Wj3k0XlmPLCfQvRs2j</a></td><td></td><td><a href="/pages/7aUFmnCMx9m4smGncsXL">/pages/7aUFmnCMx9m4smGncsXL</a></td></tr><tr><td>SA physics-based puzzle game where you must guess which cup contains the ball. Follow the cup movements and test your observation skills in this classic shell game reimagined.</td><td>Links</td><td><a href="https://apps.apple.com/us/app/tricky-cups-a-ball-game/id1617898105">AppStore</a></td><td><a href="https://play.google.com/store/apps/details?id=com.fireinfoxstudios.TrickyCups&#x26;hl=en">PlayStore</a></td><td><a href="/files/dXR7evsGlioxut1CRC5Q">/files/dXR7evsGlioxut1CRC5Q</a></td><td></td><td><a href="/pages/JjjojIyKxaiBPzzLwvtg">/pages/JjjojIyKxaiBPzzLwvtg</a></td></tr><tr><td>A hexagonal word puzzle game that combines the excitement of word search with strategic gameplay. Create words from adjacent letter tiles in a honeycomb pattern to score points.</td><td>Links</td><td><a href="https://apps.apple.com/us/app/hexabee-word-games/id6477357039">AppStore</a></td><td><a href="https://play.google.com/store/apps/details?id=com.blackbytegames.coffeeword&#x26;hl=en">PlayStore</a></td><td><a href="/files/fOuivqfnB1DovAVU8Lyb">/files/fOuivqfnB1DovAVU8Lyb</a></td><td></td><td></td></tr><tr><td>Word Chain Solitaire combines the strategic card play of classic solitaire with satisfying word associations like TOOTH + BRUSH = TOOTHBRUSH.</td><td>Links</td><td><a href="https://apps.apple.com/ie/app/word-chain-solitaire/id6755744313">AppStore</a></td><td><a href="https://play.google.com/store/apps/details?id=com.blackbytegames.wordsolitairechainreaction">PlayStore</a></td><td data-object-fit="cover"><a href="/files/AimbJ0Te2O2b1YxrrUNd">/files/AimbJ0Te2O2b1YxrrUNd</a></td><td></td><td></td></tr></tbody></table>

## Tools

The tools are crafted for developers, focusing on performance, efficiency, and creative freedom.

### Animecs

* Link to [Unity Asset Store](https://assetstore.unity.com/packages/tools/animation/animecs-337808)

High-performance GPU animation system for DOTS. Bake Mecanim to ECS. Animate thousands of characters with state machines and blend trees.

{% embed url="<https://www.youtube.com/watch?v=tFjblBnLwWE>" %}

**Technical highlights:**

* Mecanim to DOTS conversion via baking
* GPU compute shader skinning for deformation
* State machine with parameter-driven transitions
* Blend trees: 1D, 2D Directional, 2D Cartesian, Direct
* Automatic LOD with temporal frame distribution
* Blend shape support (baked and runtime)
* Animation events with frame-accurate detection
* Burst-compiled systems for all animation logic
* Shared bone blob assets for memory efficiency
* Zero runtime allocations with blob asset architecture
* Full runtime control API (Burst-compatible)
* Debug visualization for development

### Traffic Engine - Vehicle

* Link to [Unity Asset Store](https://assetstore.unity.com/packages/templates/systems/traffic-engine-vehicle-327304)

High-performance DOTS-based vehicle simulation plugin with physics-based movement, AI traffic behavior, and LaneGraph integration for realistic traffic systems in Unity.

{% embed url="<https://www.youtube.com/watch?v=g4H3Fty2AeM>" %}

**Technical highlights:**

* Vehicle Physics (real suspension, tire physics, steering)
* Standard Traffic AI that actually plans ahead (gap detection, predictive curve speeds)
* Obstacle avoidance with emergency braking and recovery behaviors
* Different vehicle responses for various obstacle types (debris, slopes, speed bumps)
* Dynamic merge behavior with intelligent gap detection and timing
* Advanced lane-changing with turn signals and smooth transitions
* Vehicle lights system with brake lights, turn signals, and automatic headlights
* LaneGraph integration for complex road networks and lane data
* DOTS architecture with Burst compilation for parallel processing

### Traffic Engine - Crowd

* Link to [Unity Asset Store](https://assetstore.unity.com/packages/slug/341118)

DOTS-native pedestrian crowd simulation for Unity. Lane graph navigation, spatial hashing, ORCA-style forces, LOD, obstacle avoidance, and traffic signal support — built for AAA production scale.

{% embed url="<https://www.youtube.com/watch?v=2FM_WofXiYk>" %}

**Technical highlights:**

* DOTS/ECS crowd simulation with full Burst-compiled parallel job pipeline — no MonoBehaviour overhead
* Lane graph navigation with spline look-ahead, boundary containment, lane transitions, and dead-end reversal
* ORCA-style agent separation with lock-free head-on resolution using XOR entity index lateral bias
* Nine-ray cone obstacle avoidance with per-ray boundary corridor depth, multi-factor scoring, and cross-frame commitment stability
* Traffic signal awareness with forward congestion detection and minimum blocking agent threshold before stop
* Three-tier LOD system via enableable components with zero structural entity changes during transitions
* Spatial hashing for O(1) neighbor queries and O(1) cross-system state reads via secondary snapshot map
* Runtime debug visualization system with eight color-coded per-system draw categories, LOD filter, and zero release build cost via scripting define stripping

### LaneGraph

&#x20;\- Link to [Unity Asset Store](https://assetstore.unity.com/packages/tools/game-toolkits/lanegraph-315076)&#x20;

A lightweight lane-based navigation system for Unity that enables developers to create complex road networks with different lane types, intersections, and transitions. Perfect for any project requiring sophisticated path creation and AI navigation.<br>

{% embed url="<https://www.youtube.com/watch?v=SMjumcoA1-E>" %}

**Key Features:**

* Lane-based pathfinding
* Support for different lane types and directions
* Intersections with customizable connections
* Lane transitions (merges and splits)
* Traffic signal control
* Optimized spatial queries
* A\* pathfinding for efficient route calculation
* Visual editor tools for road network design


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